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Eric ScharfCreative Management Consultant and Owner, Scharf Creative Services Eric Scharf has been a part of the software industry - through entertainment software, serious games, casual games, and edutainment - as well as various related media industries since 1991. He is well-traveled, having worked for Broderbund, Activision, Nova Logic, Adrenalin Entertainment, FASA Interactive, Angel Studios, Eagle Interactive, Sony Computer Entertainment of America, Midway Games, Exakt Entertainment, Point of View, Savage Entertainment, Imhotep Interactive, Magic Lantern, Inc., BreakAway, Ltd., SiTEL, Cranial Tap, Y.K. Script, Ignition Entertainment, Hip Venture Company, and eHuman. Through various management and production-level capacities, Eric has taken part in the development of a wide variety of games industry efforts, both domestic and international, covering a broad spectrum of genres, spanning several mainstream hardware platforms. Some of the more well-known games industry products Eric has helped bring to market are Arabian Lords (PC), A Force More Powerful (PC), Vegas Casino Challenge (PC), NBA Inside Drive 2004 (Xbox), 007 Nightfire (Xbox), Supercar Street Challenge (PS2, PC), NFL Blitz 2003 (PS2, GameCube, Xbox), NFL Blitz 2002 (PS2), Luftwaffe Commander (PC), Midtown Madness (PC), MechWarrior 3 (PC), Doom Troopers (Sega Genesis, Super Nintendo), Black Fire (Sega Saturn), Armored Fist (PC), and Return To Zork (Mac, PC). Scharf Creative Services, started in 2001 by Eric as an independent graphics studio, exists today as a sole-proprietorship with a focus on providing in-depth managerial, outsource, production, and development services to clients throughout the greater computer software industry (including but not limited to products spanning entertainment software, serious games, casual games, mobile games, edutainment, online communities, and e-commerce virtual worlds). These services, depending upon client requirements, are available in a remote, in-house, or permanent capacity.
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